The Writing and Localization of Ghost of a Tale - Part 2/2: Localizing an 80,000-word RPG
We had fans of the game requesting that the game be localized for their region for a long time, and we’re still receiving requests to add ne
The Writing and Localization of Ghost of a Tale - Part 1/2: Of Mice and Men
How do you create a fantasy world so rich and immersive with a team that can be counted on the fingers of one hand? And how do you make sure
9 Steps to Easier, Cheaper and Faster Game Localization
By far the biggest mistake game studios can make is leaving localization until their game is fully developed before they think about adaptin
Now Is the Time to Localize Your Game for Brazil
If you’re wondering how important it is to Brazilian gamers to have games in their native language, localization is actually the 4th most im
Game Localization: November 2017 Link Roundup
After a content-rich October, here we go for another roundup post with our favorite November reads: Localizing "Jump Up Super Star!&quo
Game Localization: October 2017 Link Roundup
Did you notice it too? October provided an incredible amount of really great content on game localization. We're taking this opportunity